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Sebastian Bularca
ted.com
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VA: 0
  • Things I would like
    I would really like The Publisher to try to make the games better, not worse. Or at least make ME feel they are trying to make them better. And I would like The Publisher to think of Developer as formed up from people with lifes beyond working hours, not work hours beyond life. And I […]
  • Time to shine for the video games press
    It’s 9 PM and I just got back home from work. This is one of the good days – on Monday, I wrapped things up at 10 PM, and on Friday, midnight caught me at the office still. But I am doing something I love – I’m officially involved in creating video games, finally! Does this, however, worth throwing away my life? To back up and summarize the odds and […]

Divinity II: Ego Draconis îşi arată puterile

 Majoritatea care au jucat Divinity II în limba germană şi l-au şi review-uit au zis că jocul este un candidat serios la RPG-ul anului. După ce am urmărit un pic filmul ăsta despre ce va conţine jocul, m-am gândit că da, ok, posibil. Într-un final i l-am arătat Larei, care a reacţionat, citez: "WOWOWOWOWOWOW Thank you for reminding me dc vreau in gaming industry :) !" (de la messenger cetire). Aşa că mi-am dat seama că review-erii ăia de mai sus chiar vorbesc serios. 

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