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Sebastian Bularca
ted.com
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VA: 0
  • Things I would like
    I would really like The Publisher to try to make the games better, not worse. Or at least make ME feel they are trying to make them better. And I would like The Publisher to think of Developer as formed up from people with lifes beyond working hours, not work hours beyond life. And I […]
  • Time to shine for the video games press
    It’s 9 PM and I just got back home from work. This is one of the good days – on Monday, I wrapped things up at 10 PM, and on Friday, midnight caught me at the office still. But I am doing something I love – I’m officially involved in creating video games, finally! Does this, however, worth throwing away my life? To back up and summarize the odds and […]

Work Experience

sebastian BularcA

33 ani, Linkedin Profile; Personal Blog

Work experience

Lead Game Designer 2009- 09- present

Company: Fun Labs Bucharest (www.funlabs.com)

Responsibilities:

-          Working with my team for Rapala Pro Bass Fishing, to be released by Activision this year in 5 languages on XBOX 360, PS3, PS2, PSP and Nintendo Wii

-          Management and implementation of complex game design mechanics

-          Communicating and working permanently with the programming team, 2D and 3D graphics team, sound team etc.

-          Data gathering, implementation, scripting, difficulty ramping etc.

-          Breaking the world in small pieces and put it back together in a much more “fun” way

Freelance Video Games Journalist - 2008- 08- present

Company: Eurogamer Romania (www.eurogamer.ro), Level Games Magazine (www.level.ro) and Computergames.ro (www.computergames.ro)

IT Hardware & Software Specialist - 2009 -01 – 2009 – 08

Company: Maurer – Kasper Construct SRL (www.apartamentebrasov.ro)

Senior Editor, Localization Coordinator and MMO PR Manager - 2008 -08 – 2009-08

Company: Computergames Online SRL (www.computergames.ro)

Responsibilities:

  • Editorial content (reviews, previews, features)  related to the games industry and MMOs;
  • Localization for  web-based MMOs like Dig’n'Fight, Pirates Assault, Tales of Magic; Localization for Runes of Magic,  9Dragons and Martial Heroes; MMO user guides for 12 titles, most of them Free2Play;
  • Business relationship management with publishers specialized in MMOs, like Acclaim, Frogster, Aeria Games, GPotato, Gala Networks, Game Media Networks, K2 Network, IGG etc. ;
  • Community management for around 200.000 people

Editor, Second Editor in Chief and Editor in Chief, Level Games Magazine 2001-09 – 2008-07

Company: 3D Media Communications SRL (Former Vogel Burda Communications)

Responsibilities:

  • Production of editorial content specific for a gaming magazine: reviews, previews, walkthroughs, features, lifestyle and hardware review articles;
  • Testing gold, beta versions and preview copies of various games; specialized in MMOs , RPGs, Economic Sims and Simulator games;
  • Production and management of website content for www.level.ro;
  • Management of the Level community, both online and offline, including the organization of several national gaming contests and promotional events;
  • Any other activity that was involved in developing, enhancing and marketing of the magazine;

IT Hardware & Software Assistant 1999-06 – 2001-08

Company: S.C. LAN INFO S.R.L, Brasov

Responsibilities:

My responsibilities included:

  • Consulting for computer systems acquisition and software, hardware and communication equipments sales; IT Hardware manipulation and installation; PC/Laptop repair and technical assistance; Networks installation and configuration;

Education and training

Studies:

1995 – 1999 University of Medicine and Pharmacology Timisoara

1999 – 2003 “Transilvania” University Brasov, Medicine and Pharmacy Faculty (not finished)

Personal skills and competences

Foreign Languages(writing/speech/reading):

  • English (advanced/ advanced/ advanced)
  • French (beginner/ beginner/ medium)
  • Italian (beginner/ medium/ advanced)

Competences and skills

  • Good experience working for console games on all major platforms
  • Complex design problem solver
  • Good management skills acquired in my position as Second Editor in Chief, and lately as Editor in Chief for Level Games Magazine
  • Good skills in managing online communities;
  • Content Designer Tools: Aurora Toolset, The Elder Scrolls (TES) Construction Kit;
  • Good communication and Writing skills due to almost 8 years of experience in the gaming press (over 300 articles written)
  • Gaming experience: as a games journalist, I played almost all AAA titles launched since 2001 and I specialized myself in Massive Multiplayer Online Games;
  • Very good understanding of the internal mechanics of a video-game, including the relation between its principal elements, like gameplay, story, graphics and sound;
  • Very good understanding of computer hardware internals, including processor and video card overclocking and tuning (frequently required for games);
  • Excellent driver and operating system optimization skills;
  • Very good knowledge of  the office packages and image processing software packages;
  • Good networking skills, including installation and configuration on Windows-based servers and basic installation and configuration of UNIX based networks;
  • Basic scripting experience with C++ and Visual Basic;

Additional information

Hobbies

Problems solving, Video games, writing, fishing and gardening;