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Sebastian Bularca
ted.com
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  • Mike Darga about satisfaction
    There are lots and lots of interesting blogs about game design on the Internet. It is hard to choose the most interesting one, so why not choose the most intersting posts to talk about?! And some, like Mike Darga, do  have a bunch of those. Take the below example: “In a brain imaging study of the [...] […]
  • Time to shine for the video games press
    It’s 9 PM and I just got back home from work. This is one of the good days – on Monday, I wrapped things up at 10 PM, and on Friday, midnight caught me at the office still. But I am doing something I love – I’m officially involved in creating video games, finally! Does this, however, worth throwing away my life? To back up and summarize the odds and […]

Work Experience

sebastian BularcA

33 ani, Linkedin Profile; Personal Blog

Work Experience

 

Game Designer - 2009-10 – present

Company: Fun Labs (www.funlabs.com)

 

Freelance Video Games Journalist – 2009-08- present

Company: Eurogamer Romania (www.eurogamer.ro), Level Games Magazine (www.level.ro) and Computergames.ro (www.computergames.ro)


IT Hardware & Software Specialist - 2009-01 – 2009-10

Company: Maurer – Kasper Construct SRL (www.apartamentebrasov.ro)


Senior Editor, Localization Coordinator and MMO PR Manager – 2008-08 – 2009-08

Company: Computergames Online SRL (www.computergames.ro)

 Responsibilities:

  • Editorial content (reviews, previews, features)  related to the games industry and MMOs;
  • Localization for  web-based MMOs like Dig’n'Fight, Pirates Assault, Tales of Magic;
  • Localization for Runes of Magic,  9Dragons and Martial Heroes;
  • MMO user guides for 12 titles, most of them Free2Play;
  • Business relationship management with publishers specialized in MMOs, like Acclaim, Frogster, Aeria Games, GPotato, Gala Networks, Game Media Networks, K2 Network, IGG etc. ;
  • Community management for around 200.000 people

 

Editor, Second Editor in Chief and Editor in Chief, Level Games Magazine 2001-09 – 2008-07

Company: 3D Media Communications SRL (Former Vogel Burda Communications)

 Responsibilities:

  • Production of editorial content specific for a gaming magazine: reviews, previews, walkthroughs, features, lifestyle and hardware review articles;
  • Testing gold, beta versions and preview copies of various games; specialized in MMOs , RPGs, Economic Sims and Simulator games;
  • Production and management of website content for www.level.ro;
  • Management of the Level community, both online and offline, including the organization of several national gaming contests and promotional events;
  • Any other activity that was involved in developing, enhancing and marketing of the magazine;


IT Hardware & Software Assistant, 1999-06 – 2001-08

Company: S.C. LAN INFO S.R.L, Brasov

 Responsibilities:

My responsibilities included:

  • Consulting for computer systems acquisition and software, hardware and communication equipments sales;
  • IT Hardware manipulation and installation;
  • PC/Laptop repair and technical assistance;
  • Networks installation and configuration;

 
Education and training

Studies:

1995 – 1999 University of Medicine and Pharmacology Timisoara

1999 – 2003 “Transilvania” University Brasov, Medicine and Pharmacy Faculty (not finished)

 

Personal skills and competences

Foreign Languages(writing/speech/reading):

  • English (advanced/ advanced/ advanced)
  • French (beginner/ beginner/ medium)
  • Italian (beginner/ medium/ advanced)

 

Competences and skills

  • Good management skills acquired in my position as Second Editor in Chief, and lately as Editor in Chief for Level; this includes the entire process of editorial content management as well as quality insurance, P&Ls, PR etc.; I have managed a team of up to 5 people, plus collaborators (freelance editors);
  • Very good skills in managing online communities;
  • Content Designer Tools: Aurora Toolset, The Elder Scrolls (TES) Construction Kit;
  • Good communication and Writing skills due to almost 8 years of experience in the gaming press (I have written over 250 articles, ranging from previews and reviews to MOD-ing tutorials, investigation and industry articles and short sketches)
  • Gaming experience: as a games journalist, I played almost all AAA titles launched since 2001 and I specialized myself in Massive Multiplayer Online Games;
  • Very good understanding of the internal mechanics of a video-game, including the relation between its principal elements, like gameplay, story, graphics and sound;
  • Very good understanding of computer hardware internals, including processor and video card overclocking and tuning (frequently required for games);
  • Excellent understanding of all the commercial versions of Windows operating system, as well as basic understanding of several Linux OS distributions;
  • Excellent driver and operating system optimization skills;
  • Good knowledge of software packages such as Adobe Photoshop, MS Office (and other office suites) and basic knowledge of 3D modeling software like 3ds MAX, Google SketchUp etc.;
  • Good networking skills, including installation and configuration on Windows-based servers and basic installation and configuration of UNIX based networks;
  • Basic scripting experience with C++ and Visual Basic; 

Additional information

Hobbies 

Video games, writing, fishing and gardening;