locke_on_twitter

Sebastian Bularca
ted.com
icon_translator

VA: 0
  • Things I would like
    I would really like The Publisher to try to make the games better, not worse. Or at least make ME feel they are trying to make them better. And I would like The Publisher to think of Developer as formed up from people with lifes beyond working hours, not work hours beyond life. And I […]
  • Time to shine for the video games press
    It’s 9 PM and I just got back home from work. This is one of the good days – on Monday, I wrapped things up at 10 PM, and on Friday, midnight caught me at the office still. But I am doing something I love – I’m officially involved in creating video games, finally! Does this, however, worth throwing away my life? To back up and summarize the odds and […]

Review: Call of Juarez: Bound in Blood şi Dragonica

Muza s-a lăsat din nou sedusă de ţuica de prună şi a transpirat prin degetele mele două articole:

Call of Juarez: Bound in Blood

"Bury me not on the Lone Prairie. Where coyotes howl and the wind blows free, In a narrow grave, six by three; Oh, Bury me not on the Lone

Citeşte mai departe Review: Call of Juarez: Bound in Blood şi Dragonica

Linişte

În codru la Locke e linişte. Nici iarba nu mişcă nici furnica nu pişcă. Nici vântul nu bate nici frunza nu cade. Dar liniştea asta pute. Pute a speranţe şi visuri neimplinite, patetism himalaian şi pesimism adolescentin. A goth şi emo. Şi na, a ouă stricate, de la păsările moarte de 2 săptămâni de

Citeşte mai departe Linişte

Darkfall by Kieron Gillen – The way we should do it

Deşi acest review nu este foarte în stilul lui Kieron Gillen, totuşi este un text care merită citit, nu numai de cei interesaţi de subiect ci de toţi redactorii de jocuri de la noi. Aşa se face un review aşa se expun nişte idei şi aşa se dezvoltă şi tratează o problemă "sensibilă".Astăzi m-am

Citeşte mai departe Darkfall by Kieron Gillen – The way we should do it